CVG previews Splinter Cell: Conviction

Conviction is split into almost sixty ‘episodes’, each of which take around fifteen minutes to complete and is its own unique playground in which objectives can be tackled however you please. "People who only play a little will still see the story and the action progress," says Dany. "You can play for fifteen minutes and go off to eat or go out and still have a complete experience. In Chaos Theory you had to play for an hour to see that kind of progress."

More: continued here

Fortune: How Wii Won

Fortune’s Jeffrey M. O’Brien explains how Nintendo’s new game machine won over the world - and beat the pants off Sony and Microsoft.

"While game consoles typically attract youngish males with an antisocial streak, the Wii is bringing people of all demographics together: in nursing homes, for Wii bowling leagues, on cruise ships, at coed (!) Wii-themed parties and, of course, in lines - as hordes of consumers clamor to buy the impossible-to-find $250 machine. Nintendo is churning out over a million units a month and still can’t meet demand."

More: continued here

Ubisoft: Wii Made Mistakes

While many third party publishers were late to realize the potential of the Wii, Ubisoft were one of the first.However,the French firm has now admitted that a number of its early Wii titles were rushed and lacked quality.

More: continued here

Capcom Trademarks Lost Planet Colonies

What does Capcom have planned for the future of its Lost Planet franchise? Plenty. According to Capcom’s director of marketing Jack Symon, "There will be more on Lost Planet, for sure." Already a hit on the Xbox 360, with a PC port in the works and mobile phone version, Trag Zero, released late last year, it’s clear Lost Planet isn’t going to be a one-off for Capcom.

Now, lending more weight to the rumor that a Lost Planet "Wars" spin-off is coming, publisher Capcom recently trademarked the name Lost Planet Colonies with the US Patent and Trademark Office, indicating something new is on the way. Is this the tactical/strategy game for the PLAYSTATION 3 and Xbox 360 that the Rumor Reporter hinted at months ago?

Like many trademarks, Lost Planet Colonies may not see reality and exist only as rumor or concept. But, we’ll have to wait until E3 to see what Capcom may have planned for their latest franchise.

More: continued here

Is Linux going to sink the PS3?

Lazygamer.co.za reports:

"A German company called Helios thinks so. It just released a customized PS3 version of Linux that is powerful enough to run the Helios UB enterprise server, formerly reserved for the likes of the IBM Blade Server and Xserve. It achieved this feat using a stripped-down version of Yellow Dog Linux that provides extremely low overhead while still offering things like Java 1.5 and enhanced AppleTalk.

So you can now pick up an enterprise server for cheap which is great news for small enterprises (is there even such a thing?) but not good news for Sony.

Remember Sony are making quite a considerable loss on every console sold which is perfectly normal as these companies make their money back from the sales of games. But if the PS3 is being used as a server I somehow don’t expect the companies to be purchasing that many games."

More: continued here

Shadowrun previewed by IGN, gameplay videos included

IGN reports:
"Shadowrun, FASA Studios’ arena shooter, is finally in stores, and we can’t play the PC version. It’s not for lack of effort - we spent hours trying to get the thing to connect to Live on a Vista rig with no luck. Once the game is installed it requires you to create an Xbox Live ID or sign in with an existing one. We have one, but after signing in with the correct information it just wouldn’t let us connect. After fiddling with firewall and network port settings, we still couldn’t get in. Whether this is a widespread issue or a problem with our own rig and network setup isn’t clear, as we’re not omniscient. It is the reason we can’t bring you cross-platform impressions, however."

More: continued here

Shadowrun Review By CVG

Shadowrun’s been given a hard time, really. The knives have been out for FASA’s shooter from day one, maybe because PC gamers have mixed feelings about playing with the console thralls, or maybe because the art style is really bad. The fact that it’s being released during the Halo 3 multiplayer beta probably doesn’t help its chances either… Continue reading CVG’s review.

More: continued here

What happens when you jam a USB gizmo in your PS3?

After all that hacking and messing, and installing geeky Operating Systems on your hard drive, why not relax and see what happens when you jam a USB gizmo into your PS3…

More: continued here

Folding@Home breaks the 1000 TFLOP Mark

As can been seen in the link below, the Folding@Home project has finally broken the 1000 TFLOP mark, with a huge help from the PS3’s and their owners. At the time of writing, the PS3 was responsible for just over 7/10ths (700 TFLOPS) of the processing power supplied.

More: continued here

Microsoft’s XBox secret: failure rates?

Extremely high failure rates are being suggested for the XBox 360. Last week 360 Gamer reported over 4,469 XBox owners responded to their online survey — and over 62.5% of them have now reported a defective XBox. Over 22% even reported that they’d had more than one console fail on them.

The survey is unscientific, since angry XBox owners would be more motivated to respond than satisfied owners. (And it’s first question is “How many 360s have you had die on you” — which could be said to introduce a bias.) But there have already been anecdotal reports of customers who received a series of defective units. In February the San Jose Mercury News reported on a true XBox fan who went through seven units.

More: continued here